Frequently Asked Questions
Why make a game about death?
Because death affects everyone, yet many of us rarely talk about it until we have to. We created Morbid Curiosity because we've found that curiosity, humor, and storytelling can make difficult conversations easier to begin and often more meaningful than expected. Think of it as a first date with Death.
What usually happens when people play?
Most groups start with trivia and laughter. Before long, they're sharing stories, debating unusual questions, reminiscing about loved ones, or talking about topics they've never discussed before.
Is this useful for therapists, death doulas, and other death workers?
Yes. Many therapists, grief professionals, death doulas, hospice workers, and educators use Morbid Curiosity as a relational tool rather than a clinical one. It helps open conversations that can feel overly formal or heavy in professional contexts and offers a shared language that isn’t tied to diagnosis, treatment, or end-of-life planning. It can be especially useful in groups, trainings, or family work where connection needs to happen before deeper processing can begin.
Can people who are grieving or sensitive to death still play this game?
Based on feedback from those who have played the game, we’d say yes. Many people who are actively grieving, or who feel sensitive around death-related topics, actually find this format more approachable than expected. There’s no pressure to answer any question, you are always free to pass, pause, or simply listen. The game allows people to engage at their own pace, which can make it easier to approach topics that might otherwise feel too heavy or direct. For some, it becomes a gentle entry point into conversations they haven’t been able to have elsewhere.
What’s in the box? How are the decks different?
The original game Morbid Curiosity has 162 cards, plus the rules card. This deck has both trivia and conversation cards which lets both our brainiacs and our story tellers share the spotlight.
Our expansion decks, I like to call them the younger siblings as they can play together or on their own, each have 72 questions. Whether played on their own or mixed with other Morbid Curiosity decks, our questions transform one of life's greatest taboos into unforgettable conversation. These questions are not in our original deck, they are utterly new and unique. Right now we have two expansion decks,
Post Mortem is about learning fascinating things. It’s packed with trivia about the dead body.
Memento Mori is about discovering fascinating things about each other. What makes it unique is that its a doorway into talking about both life and death, memories, relationships, and some unexpected conversations.
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Designed for 2–8 players and typically lasts 45–90 minutes, depending on the group.
We also offer alternative ways to play on our Rules page, allowing you to adapt the game to your group's size, style, and available time.
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We recommend ages 13+, though every young person is different.
We’ve found that some of the best games happen when different generations play together. Young people are often more curious about death than adults expect, and the game creates space for sharing stories, perspectives, and questions.
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Absolutely. Many players find that the mix of trivia and conversation makes it easier to connect with new people.
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Yes. Many families enjoy the game, though every family has a different comfort level around discussing death.
Have more questions? Contact us at morbidcuriositygame@gmail.com.
